![]() Each civilisation has its own unique features and abilities. However, the Altar Victory can only be gotten by neutral or Good civilisations (alignments again.). There are three ways that we will be able to win the game by - Conquest (kill everybody), the Tower of Mastery (Gaining lots of different types of mana and using this to build big towers ), and The Altar Of Enlightenment (Research tech, use Great Prophets to build altar, then build the final national Wonder). Improvements no longer require a certain technology to be able to build them - but specific technologies will speed the building of the improvements from stupidly slow to a normal speed. The government systems are more complex and there's a lot more to choose between. Each religion has its own unique features, gives extra bonuses, and can change your alignment (more on that when I get to civilisations).Ĭan't think of much else. Religions are like the ones in the original game - except more so. The higher the Amargeddeon counter is, the more likely terrain will become a Hellish equiviliant, and you'll get all sorts of horrible things like Plague and the horsemen of the apocalypse and demons. ![]() This is a counter that is adjusted by various events and actions in the game. The map had a barbarian every other tile, sometimes every tile, in the less populated areas.Īnother major part of the game is the Amargeddeon Counter. I tried and won a game with all the barbarian settings on to max. I will not be going for any extra settings for barbarians, because there are so freaking many already. These give you different types of mana, and you can use these to create Mages, and use all sorts of magic spells with your units. :smallbiggrin:Īs a high fantasy game, the first noticeable thing about the game is a new type of resource - Mana Nodes. I'll be giving information as if you guys already know how to play Civ IV. information time, and the first decision to be made. I will take all your suggestions and turn them into advancing the turns forward. Where do you guys come in? You need to tell me what to do. So this'll be a lovely little Lets Play, on Noble difficulty with a standard world and 5 civilisations - small enough to not be too daunting for me to write up, but large enough to be interesting. This mod transforms the Civ IV game into a high fantasy game with a large number of new game mechanics, and new civilisations to play around with. Welcome to Rise from Erebus (Linky ()), one of the many mods of the mod Fall From Heaven II, which in turn is a mod for Civ IV.
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